Showing posts with label wiimote. Show all posts
Showing posts with label wiimote. Show all posts

Wednesday, June 6, 2007

Manhunt 2: Thompson rears his ugly head again

In an otherwise bleak third-party Wii lineup, Manhunt 2 has been my shining star for some time. Good thing I'm not a Floridian. Jack Thompson rears his ugly head again this week, pressing Florida's attorney general to stall the release of Manhunt 2 in that state. He's even appealed to the governor to declare the game a public nuisance. The irony should not be lost on you if you've been following Thompson's illustrious career.

What makes the Wii version worthy of special attention? Well, for one, it's fair to assume that the game will have you swinging your motion-sensitive Wiimote in unsavory directions. Imagine yourself brandishing a virtual bat, using striking motions to pummel your opponent into unconsciousness—with force-feedback! Or sneaking up behind the enemy and using the Wiimote and Nunchuk to strangle him. Or smothering him with a grocery bag (the sounds of crumpling plastic coming from the Wiimote speaker) and plunging a knife into his side, then twisting the Wiimote, slowly... but I'm getting ahead of myself.

What's funny is that this is probably the first game in Thompson's crusade that actually is a "murder simulator."

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Monday, June 4, 2007

Use the Wiimote with your Mac

Alright, I recognize that I'm late on this one. About six months late, in fact. It's just too cool not to share.

For those Mac and Wii equipped folk out there, check out WiiSaber. Lucas-fearing folk will appreciate this even more: It's an lightsaber simulator that pairs your Wiimote to your Mac.

It will make all your childhood space opera fantasies come true. Except the Princess Leia one with the gold bikini. And Jabba. And, er. Ahem.

WiiSaber

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